BrainGame Privacy Policy

kr.omniai.brain · Omni AI Studio

Effective: July 22, 2026 App: BrainGame Platform: Android

1. Summary

BrainGame (“the App”) is a brain-training application published by Omni AI Studio. This Privacy Policy explains what information the App uses, how advertising works, and what you send when you submit a contact or improvement request.

Key points
  • Gameplay scores and settings are stored on your device by default.
  • The App requests network access to show ads (when enabled) and to submit support requests.
  • Contact requests send only the information you type, plus a fixed service identifier.
  • We do not sell your personal information.

2. Information We Collect

2.1 Information stored on your device

This data stays on your device unless you clear app data or use device backup features.

2.2 Information you voluntarily submit

When you use Settings → Contact / Improvement Request, you may send us:

2.3 Information processed by advertising partners

When ads are enabled, Google AdMob / Google Mobile Ads SDK may process device and advertising identifiers, IP address, approximate location derived from IP, and ad interaction data according to Google’s policies. See Section 4.

3. App Permissions

BrainGame declares and uses the following Android permission(s):

Permission Why we use it
INTERNET Load Google AdMob ads (banner / interstitial) when advertising is enabled, and submit Contact / Improvement Requests to our server (https://www.omniai.kr/api/user-requests). Offline play of local mini-games does not require an active connection.
Permissions that may appear via SDKs

Google Mobile Ads (AdMob) and related Google Play services may add related network / advertising capabilities (for example, network state checks or advertising ID access on supported Android versions) as part of delivering and measuring ads. The App does not request access to your contacts, photos, microphone, precise GPS location, or SMS.

Haptics

If you turn haptic feedback on in Settings, the App may use the device vibrator for short feedback on correct/incorrect answers. This does not upload vibration-related personal data.

4. Advertising (Google AdMob)

The App integrates Google AdMob to display banner ads and interstitial ads (for example, after a set number of game sessions). Advertising may be turned off in a given build via configuration; when enabled, ad requests are sent to Google.

Google may use this information to provide and improve ads, including personalized ads where permitted by your device and account settings. Learn more:

You can reset or limit your advertising ID in Android settings (typically Settings → Google → Ads or privacy / security menus, depending on the device).

5. Contact / Improvement Requests

Contact / Improvement Requests from Settings are sent to Omni AI Studio’s servers.

Field Description
name Title or name you enter (required)
email Email address you enter so we can reply (required)
message Your request / feedback text (required)
service Fixed value braingame to identify this App

We use this information only to respond to your request, improve the App, and keep related support records. Please avoid including sensitive personal data you do not want to share.

6. Local Game Data

Training history, favorites, daily plan streak, and settings are stored locally on your device (for example via on-device storage / preferences). Clearing app data or uninstalling the App may permanently delete this information.

7. Sharing & Retention

8. Your Choices & Rights

9. Children

BrainGame is a general-audience brain-training App and is not directed at children under 13 (or the equivalent minimum age in your country). We do not knowingly collect personal information from children. If you believe a child submitted personal data through the contact form, please contact us so we can delete it.

10. Contact Us

For privacy questions about BrainGame, use Settings → Contact / Improvement Request in the App, or contact Omni AI Studio via https://www.omniai.kr.

We may update this Policy from time to time. The effective date at the top will change when we do.